tag:blogger.com,1999:blog-211615352024-03-14T04:59:16.609+01:00Santalux: Emiliano Santalucia's BlogEmiliano Santalucia personal blog, about toys, art, comics, movies and other random stuffEmilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.comBlogger79125tag:blogger.com,1999:blog-21161535.post-26266424540088409262016-01-06T18:45:00.000+01:002016-04-15T14:18:34.682+02:00The Art of DVD Sketchbook<div>
I'm still accepting orders The Art of DVD Sketchbook!<br />
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The Art of DVD Sketchbook is a 160 pages, softcover paperback collecting the art and covers I created for the DVD releases of many classic cartoons, including Masters of the Universe and The Real Ghostbusters.<br />
This is just a personal sketchbook, printed in extremely limited numbers for friends and fans.<br />
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The Sketchbooks will ship from Italy in a padded envelope, so expect the shipping not being cheap if you live outside Italy (to make an example, to US it could cost up to $25, depending on which option you will chose)</div>
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<tr><td class="tr-caption" style="text-align: center;">Cover art</td></tr>
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<b><b>ABOUT THE SKETCHBOOK</b></b></div>
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-The sketchbook is A4 format, 21 cm tall; 29.7 cm wide (8.29" tall; 11.70" wide).<br />
-It is a full-color, softcover paperback.<br />
-The sketchbook is 160 pages<br />
-The price, due to the large format, number of pages and limited printing is €50 for Europe, $50 for the rest of the world<br />
-Shipping and handling by registered mail for one book is:<br />
€11 to Italy; €17 to Europe; €25 to all North and South America’s countries. Please enquire for other destinations and for quotes on more books or cheaper shipping options<br />
-Payment will be accepted through Paypal only<br />
-Each copy will be hand signed<br />
-There is not a definite release date yet, but I hope to have them printed by the end of February 2016 and start shipping them as soon as they arrive from the printer.</div>
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<b>CONTENT</b></div>
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The sketchbook will contain all the art, uncropped, from the DVD releases of:</div>
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<b>He-Man and the Masters of the Universe</b></div>
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<b>He-Man & She-Ra A Christmas Special</b></div>
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<b>The New adventures of He-Man</b><b>He-Man and the Masters of the Universe 2002</b><br />
<b>She-Ra Princess of Power</b></div>
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<b>Flash Gordon</b><br />
<b>Defenders of Earth</b></div>
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<b>Blackstar<br />The Lone Ranger and Zorro</b><br />
<b>Dungeons $ Dragons</b></div>
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<b>Ghostbusters</b></div>
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<b>The Real Ghostbusters</b></div>
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<b>Prince Valiant</b></div>
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<b>Space Sentinels and The Freedom Force</b></div>
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<b>Hero High</b></div>
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<b>Mission:Magic!</b></div>
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<b>Groovie Goolies</b><br />
<b>Journey Back to Oz</b><br />
<b>Happily Ever After</b><br />
<b>Bravestarr</b><br />
<b>Transformers G1 (Italian DVD release)</b><br />
<b>A Snow White Christmas</b></div>
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<b>HOW TO PREORDER</b></div>
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Please send me a Private Message through my <a href="http://www.facebook.com/emiliano.santalucia.artist" target="_blank">official page on Facebook</a> or send an email to <a href="mailto:santalux@gmail.com">santalux@gmail.com</a> with the subject "DVD sketcbook"</div>
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In your message please include:<br />
-your full shipping address</div>
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-how many copies you want.</div>
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-your Paypal address</div>
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I will send you a payment request asap and once I receive the payment I will confirm your preorder.</div>
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When the sketchbooks are ready to ship, I will send you another payment request to cover the shipping cost. Envelopes will be mailed within a week after I received the final payment.</div>
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<span style="font-size: x-small;">All characters featured in these books, the distinctive names and likenesses thereof, and all related indicia are trademark of their respective owners.</span></div>
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<span style="font-size: x-small;">Characters in this historical review of the career of Emiliano Santalucia, as well as the related elements, logos, symbols etc. contained and associated therewith that have been reproduced (collectively “intellectual property”), are acknowledged to be the properties of third parties. The use of such intellectual property in this scholarly review is solely for the fair use purpose of illustrating specific points of the career of Emiliano Santalucia.</span><br />
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Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com0tag:blogger.com,1999:blog-21161535.post-11942427791625710092015-10-08T18:35:00.000+02:002015-10-08T22:39:09.839+02:00About Illumina, once again<br /><br />I hate to have to come back to this topic, but I have the right to defend and protect myself from the incorrect and false statements that Mr. Val Staples published on October, 6th on the He-Man.org forum.<br /><br />These statements by Mr. Staples contain subtle and not so subtle accusations to me about Illumina and why she is not available to be made as an action figure in the Masters of the Universe Classics line by Mattel. All of his comments and accusations are meant to simply deflect fan's blame to me, while the only person responsible for Illumina being off the table right now is indeed Mr. Staples himself.<br /><br />The reason that I am the only owner of the character and her story is simply because I never had a contract with MVCreations and Mr. Staples.<br /><br />In the world of freelance work, vendors are contracted to execute projects. The art created, and its intellectual property, is immediately transferred to the company. Contracts exist to protect both the vendor and the company, to make sure that everything is agreed on beforehand.<br />Of course, if I draw a sketch of He-Man, it doesn't mean that I own He-Man, but I still own that sketch. While I can't use it as it still portrays someone else’s IP, its existence does not automatically give the company owning He-Man the rights to use my sketch. To do it, they'd have to pay me and have all the conditions regulated by a contract.<br />Without a contract specifically stating that the rights to the work done is no longer property of the vendor, but is forever assigned to the company, the vendor will keep ownership of his work and keep rights for any usage that is made of it. Anybody telling you otherwise simply doesn't know what they are talking about.<br /><br />I worked for Mr. Val Staples for years without a contract. It was his responsibility towards Mattel to put me under a contract, to protect Mattel and make sure that Mattel owned all the art I created for MOTU during my tenure as a freelance artist for MVCreations. Mr. Staples failed to do that, and as a consequence, I still maintain rights to everything I created during that time. He cannot provide any evidence that says otherwise, except for a generic Non-Disclosure Agreement that contains an assignments of rights clause that is too vague to have any effect. Two legal firms went over this and confirmed that MVCreations needed to have a contract specifically stating the assignments of rights for my MOTU work.<br /><br />This includes the creation of Illumina.<br />That is not a claim, neither is it something against Mattel. It is just the pure legal consequence of Mr. Staples' lackadaisical business' practices. Despite all this though, I am always willing to work everything out with Mattel, and to make Illumina available to them. That is all there should be to say about this subject, but for those curious about the details, here are Mr. Staples recent posts at He-Man.Org:<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipJfmSK4XGBAq_dQzHfm85gA6fSQBP0PwOFLnLyqhAUlgwSulSd6vtAlBpaenAmN6ul8arKDKM0ypwsDkum9Bh9k_TkdHDHSVFWvn_WdHuHlIgacpVB-ebdMMTs8N6HlIuUc_u/s1600/thumb_IMG_0195_1024.jpg"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipJfmSK4XGBAq_dQzHfm85gA6fSQBP0PwOFLnLyqhAUlgwSulSd6vtAlBpaenAmN6ul8arKDKM0ypwsDkum9Bh9k_TkdHDHSVFWvn_WdHuHlIgacpVB-ebdMMTs8N6HlIuUc_u/s400/thumb_IMG_0195_1024.jpg" /></a><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBIazZH2eaIwx8rJgjL8l8G_9CHUNg5ICI9sJz_nXFCej784EUVlVhkLhu93FcSdjfikZ90iJz61Bai22HfMepBUtF3Tl6fBjf005cfHoUi8RTaG1w3B5-LRZ2IJ-budq1-BKh/s1600/thumb_IMG_0194_1024.jpg"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBIazZH2eaIwx8rJgjL8l8G_9CHUNg5ICI9sJz_nXFCej784EUVlVhkLhu93FcSdjfikZ90iJz61Bai22HfMepBUtF3Tl6fBjf005cfHoUi8RTaG1w3B5-LRZ2IJ-budq1-BKh/s400/thumb_IMG_0194_1024.jpg" /></a><br /><br /><div>
Yes, at one time both I and Val Staples gave Mattel our blessing on the forum to use Illumina for an action figure.<br />But: A: that is not an actual legal binding contract, and; B: at that time I didn't realize the legal status that my work was in, and so I took for granted that I had no control over her.<br /><br />As Mr. Staples has said, time went on, and inappropriate things were said about Illumina by a former Mattel employee who once managed the Classics toyline. At that point, I expressed my wishes to never see a figure of her, simply because of the misuse that was planned for her that completely twisted the nature of the character.<br />Once I become aware that I still retained rights to her, I did not make any threats of legal action against Mattel. Far from it. Through my legal representative, I made them aware of the situation, again not created by me, and offered to work things out.<br />Mr. Staples's practices exposed Mattel to a possible lawsuit for any use of Illumina, which is not a path that I am interested to follow. I want to make things right and make sure everything is resolved for all the parties involved.<br /><br />By what I can read in his post, Mr. Staples went from claiming to be her creator in April 2015 (something he had to admit to being wrong about when presented with evidence), to consider her a “blight” on his studio's 2002 license. Sadly, a few members of the He-Man.org forum were actually banned for life in 2014 after they questioned the creation of Illumina on his forum.<br />If I have to speculate, Mr. Staples was probably hoping to make a convention exclusive of this character, and try to get all the glory for creating her. When confronted with the fact that Mattel cannot currently make a figure of her, he changed his tune, and has given the fans the impression that he now hates the character since he cannot claim legal ownership of her.</div>
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<br />All his talk about petty drama and nonsense come across as attempts to manipulate the audience in his favor by diminishing my serious and real concerns, while deflecting responsibility for his actions. Mr. Staples created a very bad situation for Mattel by not having me under contract for years, and now he is trying to pass the blame to me. He can’t even bring himself to type out my name as the creator of Illumina in his posts.<br /><br />Fans should stop saying that I am hurting them with these claims. I am not claiming anything. This is the legal situation, and I have to protect myself as an artist. I want to see an Illumina action figure get made. Especially if she won't have a bio on her package negating what I wanted her to be. Most importantly, I want fans to have an action figure of her too.<br /><br />There is really nothing in the way of getting Illumina made as an action figure. I am sure that all of the parties involved can come to an agreement at any time to make it happen.<br /><br />For those of you interested in voting, there is <a href="http://www.hemanworld.com/2015/10/poll-do-you-want-illumina-in-masters-of-the-universe-classics/">a poll on the He-Man World forum</a> asking fans if they would like to see Illumina made as an action figure.</div>
Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com8tag:blogger.com,1999:blog-21161535.post-44932537279411812292015-07-29T17:28:00.000+02:002015-07-29T17:28:04.940+02:00SDCC and MOTU: a new vibe<div class="separator" style="clear: both; text-align: center;">
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It has been a while since my last post about Masters of the Universe.<br />
But no, this is not a rant about King Hiss torso or Power-Con exclusives, quite the opposite.<br />
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After the overly positive experience in San Diego Comic Con, I made a promise to myself and to a few other people to make a post about how the vibes surrounding MOTUC and Mattel are definitely different.<br />
As many of you know, a new team is now in charge of Mattycollector.com and running the MOTUC line. This new team introduced itself for the first time to the fans at the panel at SDCC. I was there, I listened carefully about everything that was said and what the fans' reaction was.<br />
I have to give big props to these new people for the way the presented the new team and all the issues they addressed during the panel. They first recognized the experience with Mattycollector and MOTU, as fans and collector, hasn't been the greatest to say the least.<br />
As they say, the first step in solving a problem is recognizing there is one.<br />
After that, I felt a lot more relaxed about the panel, and more than one time I smiled pleased at the things I heard.<br />
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I've been a big supporter of words like transparency with the customers, and not having one single person at the center of it all, but having multiple talents contributing to the brand. They took very calmly the huge but rightful outrage at Digital River. And the lineup and new projects they revealed (along with the expanded licensed products in development) showed a much more open mentality in how to handle the MOTU brand.<br />
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All this proved me one thing: we were right. We were right at voicing our criticisms. Yes, because of that I probably lost the opportunity to work on the brand again, but that's okay. Our message was received. We were right, because the moment new people stepped in, they realized what many fans were saying was true and there were issue to take care of, and a relationship to heal.<br />
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Of course, time will tell fans if they'll deliver what they promised. But I'm all for the fanbase giving them a chance.<br />
They are already facing some big troubles with the fanbase with the Snake Men torso and the Power-Con exclusives. And while I understand some of the solutions are not good for everybody, I really appreciate the honesty they showed to fans with their answers, also understanding that sometime they have to deal with problems created before their arrival.<br />
Make no mistake: 90% of the time, my problem was with the way things were communicated to the fans. If I see an effort – and I'm truly seeing it – to make things differently, that is a huge step forward.<br />
I can finally sit back and relax, and watch what happens with MOTU, with a bit more hope and a smile.<br />
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PS:<br />
I totally expect some idiot coming out and telling me I'm kissing their ass to try to get back to work on MOTU. First of all, I don't necessarily need to work on MOTU. I'd love to, and I would surely jump on any occasion that may present because my heart will always be with MOTU, but professionally, I'm very satisfied with my collaboration with Hasbro and the Transformers team. Those guys believed in me since day one, allowed me to learn and grow my skills as a toy designer and took me where I am now.<br />
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I'm also been at work on MOTU related products lately, so in a way, I'm still close to MOTU.<br />
Also, if you believed I hate Mattel and I'm going to attack everything Mattel does, you're making a huge mistake. I've explained multiple times where the past issues came from. Due to the recent changes, I have no reason to believe these issues exist anymore. And since I'm part of the industry, I often have a better understanding than the average fan about the process. So please don't take my explanations of things as ass-kissing.<br />
I will always be a big supporter of free speech and open criticisms, as these are meant to improve things, not destroy them.<br />
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PS2:<br />
My commitment with The Power and The Honor Foundation hasn't changed. The collaboration with Dark Horse put us back on track and we devised new exiting plans for the immense collection of art we have. We'll continue to make all the possible effort to bring it all to the fans.Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com10tag:blogger.com,1999:blog-21161535.post-3453282157328109412015-03-15T23:13:00.001+01:002015-03-16T12:31:02.851+01:00TF Age of Extinction SlogI kinda neglected the blog...<br />
With the work on the Dark Horse book and tons of other stuff to do, it's just easier to post on Facebook.<br />
But I still want to post my official works for Hasbro here.<br />
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Here is something interesting.<br />
I did some work on AEO Slog. But this time, the basic design for the figure had been done and Takara had already figured out the 3D shapes and transformation (I had missed designing this from scratch because I was too busy with other assignments).<br />
But the figure was lacking details, so I was contacted for a job called Surface Detailing.<br />
Basically, working on images of the 3D model, I had to redesign and improve the look of the figure, in this case making it more organic and in line with the other movie figures.<br />
It was a quick pass, but still funny and challenging.<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com0tag:blogger.com,1999:blog-21161535.post-83427618134500409342014-12-15T20:55:00.001+01:002014-12-15T20:55:22.351+01:00Illumina's first appeareanceToday a group of dedicated fans, lead by Eric DeLima is celebrating Illumina day, an event dedicated to the character I created for the Masters of the Universe 2002 comic vol. 3, that unfortunately was part of a storyline we had to scrap due to the legal constraints we faced as the line was coming to an end.<br />
Fans would like to see Illumina released in figure form at one point, and while Mattel doesn't currently own the rights to her, I like many others, hope that one day maybe a reconciliation could be reach and me and Mattel will find a way to work together to make a figure of her<br />
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In the meantime, I wanted to offer to all the fans that supported my creations for such a long time, a glimpse of something never revealed before.<br />
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When we began work on Vol. 3 of the comic, I was asked to come up with the story plot. So I wrote a very rough draft for the first few issues, loosely describing the action and what topic we would have covered.<br />
This draft was later reworked, but the following is an extract from my original document, where Illumina makes her very first appearance!<br />
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<i>"We see SK and EL in the library of Zalesia where they have spent hours looking in the books an scripts but none of the them contains more information that vague legends and myths (we could start to throw in more about Eternia’s past here) but nothing about Grayskull. It seems that everything has been erased on purpose!</i><br />
<i>SK is furious because he thinks he has been tricked by the FLO.</i><br />
<i>On the floor of the Library is painted a map of Eternia, but most of it can’t be read.</i><br />
<i>EL says that being angry made him blind. She solves the enigma her father had told them and chants a difficult spell and slowly a few skull symbols starts to appear on the map!</i><br />
<i>(The biggest of them is obviously on where Grayskull is)</i><br />
<i>They’re just starting to analyze the map when the room starts to shake violently and begin to collapse.</i><br />
<i>EL implore SK to leave the library, but SK doesn’t want to go and he takes EL staff form her hands.</i><br />
<i>While the ceiling starts to crumble over them He chants a last spell using both staffs!</i><br />
<i>The room collapse.</i><br />
<i>We move outside and we looks at the smoldering ruins. After a few moments we see EL and Skeletor emerge from the ruins, a bit beaten up but still unharmed.</i><br />
<i>We pull back and we see a blue skinned, white dressed and white haired woman observing the scene from the distance. She’s not very young probably a bit younger than Duncan and she wear her Warriors Ring on her left hand but I’m not sure how much we want to drive readers attention on this yet.</i><br />
<i> On her side there is a big white panther with a silver saddle. She’s talking to the feline. From the dialogue we understand the she caused the ruin to collapse but he didn’t succeed in stopping SK… but she doesn’t dare to confront SK and EL directly and it’s time for the Guardians of Grayskull to move!"</i><br />
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There was really not much else in the plot about her so far. I did the original sketch of her at the same time, to present it to MVCreations.<br />
This is where I introduced, for the very first time, the idea of this mysterious white dressed woman.<br />She was already in my thoughts since Homecoming. She was nothing more than a plot device back then. At that time, I wanted to merge the original Don Glut minicomic with the Filmation cartoon, so I had He-Man living in a tribe, but secretly being Prince Adam, hidden far from Eternos when he was an infant, to escape from the Horde invasion.<br />I needed someone that took the kid out of the royal palace and traveled with him to these remote regions of Eternia, where she left him to the care of this tribe. And for some reason, I wanted this person to be a woman. She was not a Gar back then of course, but she was already dressed in white and with white hair.<br />
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As an added bonus, here is the pencil version of the beautiful cover Enza Fontana drew with Illumina<br />
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And since it never appeared on this blog, the MOTUC design I did of her, adapting the 2002 style to the MOTUC style and parts library</div>
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com5tag:blogger.com,1999:blog-21161535.post-66366620241661496182014-12-01T16:44:00.000+01:002014-12-01T16:44:41.458+01:00Transformers 4 - Movie concept exploration 1<div class="separator" style="clear: both; text-align: center;">
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Just a couple of months ago I received approval on showing at least one piece of the work I did for Transformers Age of Extinction movie.<br />
This is one of the craziest piece I did for the fourth Transformers movie and it was a lot of fun to work on.I did it under the direction of the mighty Aaron Archer who gave me a ton of details to fit into one single image.<br />
I started with a couple of simple composition/mood studies, and then went into the full rendering.<br />
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We went throw a lot lot of revisions, including adding Drift, the sparkles and later on we also decided to change the color of the sky.<br />
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I loved adding all the dust and atmospheric elements, creating chaos during the battle.<br />
There is so much going on that something can get lost, like Bumblebee fighting a bunch of Decepticons behind Grimlock.<br />
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There will be more? The title of the post suggests yes, as I did several other pieces, so, hopefully I'll get permissions to show some others in the following years.<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com2tag:blogger.com,1999:blog-21161535.post-192383517521681242014-11-10T16:30:00.000+01:002014-11-10T16:30:01.169+01:00My dream MOTUC Signature Series collectedOriginally appeared on Facebook as daily posts, I decided to collect this series of MOTU concepts on my blog as well, so you can see them all in one place at once.<br />
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With all the talks about a possible rebrand of the Classics line of figures for 2016, I wanted to explore what I would personally like to see.<br />
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I then created a series of B-Sheets portraying a line-up of figures, based on MOTUC molds, but reworked to offer new versions of the main characters, offering a jump-in point for new collectors. Released as a full year line, they would probably work mixed with other unreleased characters, appealing to the existing MOTUC collectors too.<br />
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Going by the name of the line "Signature Series", a name mentioned by the former MOTU brand manager echoing the latest DC Signature Series, I envisioned a line of figures that pay a big homage to the original creators of the line. Most of the figures I sketched are redesigned to reflect as much as possible the original B-Sheets that Mark Taylor created in 1981.<br />
Which mean, they are not really my own designs, but they are what originally generated MOTU, as Mark was the creator of all the main characters.<br />
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Mind you, you may not recognize some of this stuff, or think some of the color scheme are pretty arbitrary. They are not. Everything is based on the original Mark's colored drawings I had the privilege to see a couple of years ago and that hopefully will be published in one of the future The Power and The Honor Foundation publications.<br />
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But why not go completely wild and just design figures that look exactly like the b-sheets, with different bodies etc.? Because I tried to design a complete and affordable line up of figures that could be released over the course of an entire year and remain affordable especially since this would be what rebranding means: bringing back main characters for people that missed out, but using most of the existing molds and changing line name and packaging<br />
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That also means, some figures have more new tooling, and cost more, some would have less, and cost less but help fitting the higher-tooling ones in the budget.<br />
It’s how MOTUC worked since day one.<br />
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A few extra notes: rebranding the line means mostly the following things:<br />
-Refreshing the “appearances" of the line, by changing mainly the line name and the packaging.<br />
-Reusing as much as it’s possible existing tooling<br />
-Bringing back the main characters.<br />
You may not want that because you already have them, but that is not how the marketing works for those things. A “rebranded” line will supposedly try to catch up with collectors that didn’t buy this line in the first place, or that got into it too late and can’t find or afford the first releases anymore, all this while appealing to a portion of the existing customer that will buy again the main characters.<br />
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Now, mine is just an idea of many possible. I approach it with a very nostalgic and historical eye. I don’t think this is the best possible, it’s just what I’d love most.<br />
Also, this idea was originally what I would have loved for the 30th anniversary line.<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com13tag:blogger.com,1999:blog-21161535.post-44838211501321663152014-08-15T20:45:00.000+02:002014-08-15T20:45:11.604+02:00Transformers Generations RattrapYet another of my Transformers Generations figure designs!<br />
Transformers Generations Rattrap! This was done shortly after Rhinox, Waspinator and Cosmos, and I got to do only the Robot mode. But it's one of my favorite sketches and I love how the toy turned out!<br /><br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com5tag:blogger.com,1999:blog-21161535.post-83316425219429043492014-07-07T14:42:00.000+02:002014-07-07T14:42:24.806+02:00The Covenant of Primus: MegatronWhen The Covenant of Primus was released, the Megatron design I had done for the Transformers Binder of Revelations was finally revealed.<br />
This piece of concept art was originally done in 2009, as part of the new TF brand bible.<br />
Once more I was working under Eric Siebenaler's directions along with Aaron Archer's (whow, it was so much time ago that my memories are starting to fade away!).<br />
Under those directions, I created it blending elements from a previous sketch I had done and another artist's ideas (the blacked out face and the axes on the back).<br />
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The concept was first only used fort the bible, but it was then sent out as reference for other media. He was the model we used for The Ultimate Pop-Up Universe and the one the other artists used for the Covenant of Primus illustrations, where it also appeared in tis full glory.<br />
I didn't get to do the Alt Mode, which was done by Ken Christiansen and <a href="http://kenchristiansen.com/#/hasbro-transformers/" target="_blank">can be seen here</a>.<br />
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As a bonus, here is also the "pencil" sketch. From that one I went straight to color devising the technique that I would have later used on the Pop-Ups. But at that time, this took me 4 days!<br />
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Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com3tag:blogger.com,1999:blog-21161535.post-34588717295884343582014-06-17T18:21:00.001+02:002014-06-17T18:21:28.897+02:00Generations MetroplexWow, it was almost an year ago... When Transformers Generation Metroplex went on sale and also made an appearance as an exclusive at San Diego Comic Con.<br />
<br />As some of you may know, I did some work on that giant sucker. But I didn't do the whole design. What I did was working with Chris Hicks on a concept to pitch the idea and work out the general shapes and features. After that, he was properly designed and engineered, but as you may notice, some spots remained faithful to what I had draw, like the chest area. As you can see also, those panels on the shoulders were supposed to open up. Hasbro kept them, but they are now part of the shoulder sculpture and don't move.<br />Overall, I believed I had to go for TF Prime aesthetic, I wasn't aware this was for Generations.<br />Oh, and yes, it's a pretty rough sketch. But many of these things starts like that!<br />
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<br /><br /><br /><br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com4tag:blogger.com,1999:blog-21161535.post-77286788357043360502014-04-27T18:42:00.003+02:002014-07-07T13:00:35.668+02:00The Covenant of Primus: Ratchet finds a Quintesson chip in Coldwelder’s headI didn't have time to create new art recently, but it has been a long time since my last post. And while I'm thinking about writing some new article about MOTU, I thought it would be cool to fill some spots with art I created previously.<br />
This is the first illustration I created for the <a href="http://www.amazon.com/Transformers-Covenant-Primus-Justina-Robson/dp/1477805990/ref=sr_1_1?s=books&ie=UTF8&qid=1398616503&sr=1-1&keywords=covenant+of+primus" target="_blank">Transformers: The Covenant of Primus book</a>.<br />
Below, you can also see the pencils.<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com2tag:blogger.com,1999:blog-21161535.post-9179568534885017292014-02-12T17:18:00.001+01:002014-02-12T17:18:07.756+01:00Three Days of He-Man: ColorsAfter <a href="http://santalux.blogspot.it/2014/02/three-days-of-he-man-pencils.html" target="_blank">Pencils</a> and <a href="http://santalux.blogspot.it/2014/02/three-days-of-he-man-inks.html" target="_blank">Inks</a> And here is the final colored He-Man illustration is complete!<br />
This was much more of a moody piece than Teela, I hope I got it right.<br />I'm also posting a detail, as even if pretty big, some details gets lost at web size.<br />
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I will probably do more of those, as I said when I posted Teela, I'm considering doing one for each of the statues done by Pop Culture Shock (BTW, <a href="http://www.popcultureshocktoys.com/products/masters-of-the-universe-he-man-statue-pcs-exclusive/" target="_blank">the He-Man statue is still available here!</a>)<br />
Also, most likely I will have this available as a print at conventions this summer, I'll keep you updated.<br />
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Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com8tag:blogger.com,1999:blog-21161535.post-27148996133997956632014-02-11T17:39:00.002+01:002014-02-11T17:39:27.707+01:00Three Days of He-Man: InksFollowing <a href="http://santalux.blogspot.it/2014/02/three-days-of-he-man-pencils.html" target="_blank">pencils</a> from yesterday, here are the inks!<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com2tag:blogger.com,1999:blog-21161535.post-38399930992865649992014-02-10T19:06:00.001+01:002014-02-10T19:06:47.385+01:00Three Days of He-Man: PencilsAfter finishing my <a href="http://santalux.blogspot.it/2014/01/three-days-of-teela-colors.html" target="_blank">Teela piece</a> a couple of weeks ago, I was still so pumped about doing some new MOTU art (and extremely flattered by the overwhelming good response), that I wanted to do more right away!<br />I'm loving these Pop Culture Shock statue so much that I decided to take on the man himself, He-Man! (hem...)<br />Inspired by t<a href="http://www.popcultureshocktoys.com/products/masters-of-the-universe-he-man-statue-pcs-exclusive/" target="_blank">he great statue they are producing</a>, this was a real challenge. Not super difficult per se, but I had to make justice to the most iconic image of He-Man, the transformation from the cartoon. I hope I succeeded, or at least got close enough.<br />Like for Teela, I'll post the three stages in 3 days: today the pencils, tomorrow the inks and the colors on Wednesday.<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com4tag:blogger.com,1999:blog-21161535.post-26405250761672300332014-01-27T17:31:00.000+01:002014-01-27T17:31:54.738+01:00Three Days of Teela: ColorsAfter <a href="http://santalux.blogspot.it/2014/01/three-days-of-teela-pencils.html" target="_blank">P<span id="goog_1489448747"></span><span id="goog_1489448748"></span>encils</a> and <a href="http://santalux.blogspot.it/2014/01/three-days-of-teela-inks.html" target="_blank">Inks</a> And here is the final colored Teela llustration is complete!<br />
Sorry if it took three days to post all this, but it was fun. I had completed the entire piece in 2 days, and it was ready on Friday. Still, even if I said an artist needs to know when to stop, thanks to my friends Alessandra and Emanuela, I went back and fixed the nose and adjusted the background colors a bit.<br />
I'm sure you're wondering, will I do more of those? Maybe, I'm considering doing one for each of the statues done by Pop Culture Shock.<br />
Also, most likely I will have this available as a print at conventions this summer, I'll keep you updated.<br />
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Coincidentally, Pop Culture Shock released pics of the final painted statue that inspired this illustration yesterday, and it looks amazing.<br />
If you love it as much as me, you can Pre-order her beginning on Monday February 10th at 3PM Pacific Standard Time from the <a href="http://www.popcultureshocktoys.com/" target="_blank">Pop Culture Shock website</a>.<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com11tag:blogger.com,1999:blog-21161535.post-5775370595786604112014-01-26T16:17:00.000+01:002014-01-26T16:17:10.593+01:00Three Days of Teela: InksFollowing <a href="http://pencils%20from%20yesterda/" target="_blank">pencils from yesterday</a>, here are the inks!<br />I haven't been inking for a while, and I get tired really fast when inking, because I want everything perfectly clean and sleek. But when the result is what I want, it's very satisfactory.<br />I took a lot of inspiration from Adam Hughes, but also from the work of my good friend Emanuela Lupacchino.<br />Stay tuned for the finished colored piece tomorrow!<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com7tag:blogger.com,1999:blog-21161535.post-43206370581785822002014-01-25T19:08:00.001+01:002014-01-25T19:15:57.674+01:00Three Days of Teela: PencilsInspired by the <a href="http://www.popcultureshocktoys.com/2013/11/masters-universe-teela/" target="_blank">upcoming Pop Culture Shock Teela statu</a>e, and by Adam Hughes' Cover Run book I finally decided to buy, I started and finished, pencils to color, a Teela image.<br />
I wanted to go back to the old comic book style inked image, which I haven't done forever.<br />
I'll post the three stages in 3 days: today the pencils, tomorrow the inks and the colors on Monday.<br />
It was fun, and reminded me of my love for MOTU (and for Teela, on which I had a crush when I was a little kid...)<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com8tag:blogger.com,1999:blog-21161535.post-32109608396499278972014-01-24T17:06:00.000+01:002014-01-24T17:06:31.059+01:00Transformers Generations CosmosTime from another of my Transformers Generations figure designs!<br />
Transformers Generations Legends Class Cosmos and Payload! These were done at the same time of Rhinox and Waspinator, but as the last ones. There was very little time to complete them so I had to rush just rough pencil sketch. Overall, they are the ones that turned out to be more different in the final product, especially Payload which Alt Mode was changed. I guess it was also due to the technical needs of the figures.<br />But lots of the details remained the same!<br />Next time, Rattrap!<br /><br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com6tag:blogger.com,1999:blog-21161535.post-79488771227052830662014-01-09T17:10:00.001+01:002014-01-09T17:10:41.002+01:00Atlantic Galaxy's Dynatlon<br />
You know what? To the hell with all the crap!<br />Yeah, I spend my time much better than dealing with that mess all the time<br />
<br />Do you remember <a href="http://santalux.blogspot.it/2013/07/atlantic-galaxys-sky-man.html" target="_blank">Skyman</a>?<br />Here is another piece I did based on the Atlantic Galaxy series, Dynatlon!<br /><br />
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<br style="text-align: start;" /><span style="text-align: start;">And here is the original figure he is based on:<br /></span></div>
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Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com6tag:blogger.com,1999:blog-21161535.post-58030336688037000752013-12-11T14:32:00.002+01:002013-12-11T14:32:43.213+01:00A Rat...Finally revealed!<br />Transformers Generations Rattrap pic has finally been revealed!<br />This is the Fourth transformers Generation figure I designed... but not the last one ;)<br /><br />Once I get the okay from Hasbro, I'll post the original sketch.<br />
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com4tag:blogger.com,1999:blog-21161535.post-91742821001902606532013-10-19T16:59:00.000+02:002013-10-19T17:21:45.907+02:00Farewell Lou<div class="separator" style="clear: both; text-align: center;">
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I was looking for pictures of Lou yesterday, to find one that felt right for remembering him.<br />
And I came across this one, taken at the BCI booth at the San Diego Comic Con in 2006. It was the second time I met Lou and this photo really says what I felt this man was: a wonderful, funny and sweet person, that has been part of my life for many years, even if I didn't get to meet him until I was a grown man.<br />
I'm leaving to people much more closer to him and much more expert than me to remember his amazing life and achievement. James, Andy, Tom have written wonderful words about him yesterday, after we all have been saddened by the news of his passing away.<br />
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I can probably talk better about how Lou effected my life. See, to me He-Man had a few dads. Mark, Ted, Lou. All of them brought something to the world of Eternia. Lou brought the heart.<br />
I was already a fan of He-Man when the MOTU cartoon by Filmation was released, and it took me some time to accept it. Over the years, I realized though how fondly I always remembered that show, and how much it had actually contributed to my beloved characters. But only until I got to really study it and understand the cartoon and Filmation, also thanks to my friends James, Alessandra and Andy, during the years of the work on the BCI DVD, that I fully realized the full impact of Lou's studio not only on the franchise, but also on me.<br />
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I'm not going to exaggerate things. Lou didn't do everything by himself. But that was one of his great merits. By what I can read in his friends and former employees' words, he was a great leader. He was able to surrounds himself with great creative people that he treated like family and made feel at home at Filmation.<br />
And he had a vision. And through that vision, and the talents that worked with him, he contributed to shape magical worlds, awesome characters and wonderful stories.<br />
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My family was great, they gave me so much in terms of education and morality. But I know, I know, that deep down, the good heart of the Filmation Masters of the Universe touched me and thought me so much. And I know it must have been the same for many people around the world. Lou was a very open minded individual, and through his cartoons, he was able to transmit that and show kids how to embrace and accept diversity, how to be stand up people, how to sympathize for and take care of others. Filmation cartoons may seem a bit naive now, but if anybody take the time to look past the stock system, the slapstick humor, the simple stories, it will become apparent not only the amazing amount of talent the people at Filmation had, but the heart that everybody poured into the company and its productions. He touched all of our lives and also taught something to each of us at the same time.<br />
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I think that is an amazing accomplishment for a man.<br />
Lou to me is one of the giants of animation, I will never forget the time spent with him. He was sweet, gentle, and kind. And made us laugh, which is something that should never be underestimated.<br />
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Lou was the voice of Orko.<br />
I now like to imagine how Orko looks under the hat, and imagine he is actually looking like Lou.<br />
Maybe Orko was just Lou all the time, fooling us all, because he could go out there and play the part of little kid, and be the kids' pal that invited us in his magical world.<br />
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Without Lou, I feel like there are less colors on the painting palette today.<br />
Even if I'm not religious at all, I like to think he rejoined his beloved Jay, just in time to celebrate his birthday with her.<br />
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Addio Lou, grazie ancora di tutto.Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com3tag:blogger.com,1999:blog-21161535.post-9125553672112512842013-10-07T17:00:00.000+02:002013-10-07T17:00:09.038+02:00Transformers Generations WaspinatorFollowing the <a href="http://santalux.blogspot.it/2013/07/transformers-generations-rhinox.html" target="_blank">previous post </a>about the Generation figures I designed (<a href="http://santalux.blogspot.it/2013/06/waspinator-rhinox-and-cosmos.html" target="_blank">also visible here</a>), here comes Waspinator!<br />I could almost do copy and paste from the Rhinox's post:<br />I worked on these with Joe Kyde. The process was pretty straight forward, so there aren't other sketches of alternate versions.<div>
Both bot and alt mode translated wonderfully to toy form, I'm so proud!</div>
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Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com2tag:blogger.com,1999:blog-21161535.post-49249446085373141282013-09-18T20:32:00.000+02:002013-09-18T20:32:44.296+02:00Bludgeon tech specs artAn unusual job for me at Hasbro: boxart!<br />The team needed a new illustration to complete the Tech Specs on the back of the box for the 2013 Transformers San Diego Comic-Con Exclusives Bludgeon and I was privileged to provide it!<br />The requirement was to make the illustration looking like the vintage Transformers box art as much as possible.<br />To achieve that, working digitally, I used realistic airbrushes in Painter and added noise in Photoshop.<br />Then I also tried to "age" the colors a bit, so there would be a hint of green in some grays and a hint of yellow in thew withes.<br />Despite the actual figure being a G.I.Joe repaint, I was asked to reference more the original toy and the old Marvel comics.<br />This is the result!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOej-ogLGByh0e3mnYeJM2yKMVF221rROUxATngKqk1EdihBaAsIqotmrChU73nQBeFz0povCH31vK4vpYyriDl7uAsmkVmcE6LtrZEvGcuP-fffAuYhQlMqKAEN1tVd4LlvjK/s1600/Bludgeon+box.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOej-ogLGByh0e3mnYeJM2yKMVF221rROUxATngKqk1EdihBaAsIqotmrChU73nQBeFz0povCH31vK4vpYyriDl7uAsmkVmcE6LtrZEvGcuP-fffAuYhQlMqKAEN1tVd4LlvjK/s640/Bludgeon+box.jpg" width="531" /></a></div>
<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com6tag:blogger.com,1999:blog-21161535.post-67846863105008935212013-07-30T21:34:00.005+02:002013-07-30T21:47:35.509+02:00Atlantic Galaxy's Sky Man<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKLxDi_YBe2uTfVTEsTJsg32pZzIcZ1NnRCyeaqiPVM9_WT1QgoN1UwhBrP7SKX-bnrLDzynsqHjxaLMGSm3UDpAPgp0RGF28MDMj4EU0Fz1VULIzP5ViUt2jQjMWMUTnania_/s1600/skyman+box+classic.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="191" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKLxDi_YBe2uTfVTEsTJsg32pZzIcZ1NnRCyeaqiPVM9_WT1QgoN1UwhBrP7SKX-bnrLDzynsqHjxaLMGSm3UDpAPgp0RGF28MDMj4EU0Fz1VULIzP5ViUt2jQjMWMUTnania_/s200/skyman+box+classic.jpg" width="200" /></a></td></tr>
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<span style="font-size: x-small;">The Original Sky Man figure </span></div>
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Screw it, last post provoked such mess that sucked all the joy of sharing the bible after all these years.</div>
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So, let's move on something else, possibly funnier<br />
Does anybody remember the Atlantic Galaxy line? I bet most of you don't, they were cheap popular toys in Italy and France... But they were really interesting!<br />
You can educate yourself about them on <a href="http://atlanticgalaxy.com/">AtlanticGalaxy.com</a>, the site is in Italian but the pics are not.<br />
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I never had them but I was always fascinated by them. Chatting about them with my friend Marco Failla made me want to try to illustrate them. Not really an update, but trying give them some modern concept art flavor.<br />
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Even if I like the aliens and the robots more, the first once I did was Sky Man, and I loved to reproduce that really old sci-fi look while updating it with textures and extra details. If people like this one, I will do more. And maybe also try to do a more extreme update of them. What do you think?<br />
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<tr><td class="tr-caption" style="text-align: center;">Sky Man - Click on the image to enlarge</td></tr>
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<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com6tag:blogger.com,1999:blog-21161535.post-72336449000783046422013-07-29T18:00:00.000+02:002014-09-19T12:56:37.131+02:00The 2002 Comic Bible<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEzpZ9sNJwgqz62-6QsNqiSxrNv5C7m5XakbmnAAoXxVldk5kiPRbmsubB10Chz9hnX-A2RTZI3bEbVRb8w5xhG89FkWuW6yppRRKymROzZr5AVM8sRa3kDnGktNoTVfv2BmuH/s1600/2002_mvcreations_series_bible-1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEzpZ9sNJwgqz62-6QsNqiSxrNv5C7m5XakbmnAAoXxVldk5kiPRbmsubB10Chz9hnX-A2RTZI3bEbVRb8w5xhG89FkWuW6yppRRKymROzZr5AVM8sRa3kDnGktNoTVfv2BmuH/s320/2002_mvcreations_series_bible-1.jpg" height="320" width="218" /></a></div>
After a long wait, I finally decided to make the 2002 comic bible public for all fans to read.<br />
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A few words about this bible and its history:<br />
The original document was written by me with revisions by Val Staples and James Eatock in January 2008.<br />
That means it's a document written outside the license, there is nothing official about it and it was never submitted to Mattel for approval. By all means, it's an unofficial collection of informations and ideas that was typed outside any kind of relationship with Mattel.<br />
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But although it was written years after the MVC license was expired, it collected mostly ideas and concepts I had developed for the MVC MOTU Comic book. Despite none of those ideas being put on paper or ever submitted to Mattel, almost all the plans for the comic presented in this document are indeed what we wanted to tell on the book at that time, they had all been developed by me (some even before my involvement with the 2002 comic) and it was established that we would have continued the comic with my story, giving me almost full freedom to write it. There was no pitching, no official approval process on MVC part. Just the regular back and forth on what to do next and how between me and Val. This is confirmed by <a href="http://santalux.blogspot.it/2012/11/the-toyfare-interview.html" target="_blank">this interview</a> where Val Staples himself states this were indeed the official plans for the comic.<br />
What happens in Vol 3 of the comic is also based on these concepts.<br />
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The document was printed and sent to the MOTU brand manager in good faith, to offer an idea of what at-the-time-in-developement new MOTU line (which eventually become MOTU Classics) could have been.<br />
I know for a fact there is no ground to prevent me from publishing my ideas.<br />
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The bible is a very bare bones document, nothing fancy and with images reused from other sources. It was never intended to be an engaging fiction, but just a collection of informations presented under a unifying concept that could have been used to create a spin-off/reboot of the MOTU brand.<br />
It must be also noticed this was specifically written around the 2002 canon. Meaning that it isn't necessary my ultimate take on MOTU, just what we planned and would have done in that continuity.<br />
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I hope you enjoy it! To read the bible, click on the link below:<br />
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<a href="https://docs.google.com/file/d/0B0rbQz8Y2GUOOXpMOFJlZGFHMGc/edit?usp=sharing" style="font-weight: bold;" target="_blank">THE 2002 COMIC BIBLE</a><br />
<span style="font-size: x-small;">(if you're on a mobile device, I suggest to use your browser to read it and not the Blogspot app or Facebook app.)</span></div>
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If you can't access the document on Google Docs, also try this:<b> <a href="http://www.powerandhonor.org/public/2002_mvcreations_series_bible.pdf" target="_blank">ALTERNATE LINK</a></b><br />
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Also, He-Man fan Telkan2 compiled a list of info we leaked over the course of several years. It contains extra tidbits not present in the bible. <a href="http://santalux.blogspot.it/p/i-have-created-this-thread-to-contain.html" target="_blank">You can check out his list here</a><br />
<br />Emilianohttp://www.blogger.com/profile/16783958423788743225noreply@blogger.com37